August 16, 2010

Review on Legend of Zelda Spirit Tracks




Message Before We Start:
Sorry, I haven't posted a video game review in a while I'm caught up with School and other crap I have to put up with during the day that keeps me from doing this and other things that I would do if I had time.

Developer(s): Nintendo EAD
Publisher(s): Nintendo
System(s): Nintendo DS
Genre(s): Action-adventure
Release Date: (NA) December 7, 2009 (EU) December 11, 2009
Rating: Everyone 10+

Gameplay:
This game is a sequel to the 2 games, The Legend of Zelda Windwaker and The Legend of Zelda Phantom Hourglass though it is much more like Phantom Hourglass. The game features many challenging puzzles and other things that give it that fun all time Zelda title we all know and love. In the last two predecessors of Zelda Spirit Tracks, Link had some kind of transportation which were two different boats in this game though the boats are replaced with a train. As you go through the game there will be many enemies on your train tracks that will keep you from going to your destination in the beginning they're large animals that you have to blow your horn at to scare them away but as you advance through the game the enemies will become harder and you will most likely have to bomb them to kill them.

Story:
At the beginning of the game the game is telling you a story of how one day in ancient times the evil Demon King, Malladus, was sealed away underground for eternity (or as they thought) it was revealed that train tracks are supposed to be shackles and the Tower of Spirits (a tower near the Hyrule Castle) is their lock. When the story is done with it turns out it was narrated by Link's... somewhat old roommate Niko who accidentally put Link to sleep with his story. About a second later Link's mentor, Alfonzo, comes in shaking Link awake informing him to meet him at his train station so that Link can drive his train to the Hyrule Castle so that Princess Zelda can give him his Train Engineer certificate. Once you get to the entrance with the guards keeping you from coming in Zelda's Chancellor, Chancellor Cole, will come and make them let you in he is a obnoxious, mysterious, small man who has a creepy evil smile and where's two hats. Chancellor Cole thinks the ceremony for Link is a waste of time. When you come in Zelda immediately walks in and introduces herself she gives you your certificate and a letter she tells him quietly to read it later and to beware of Cole. Once Link reads his letter from Zelda it tells him how to get to her room when you walk into her room you find her playing a magical instrument passed down to her from her Great-Grandmother. Anyway Zelda wants Link to take her to the Spirit Tower because the Spirit Tracks seem to be vanishing and she wants to see what's happening to them. She also thinks Chancellor Cole is up to something. She gives Link a guard's uniform so that they think he's one. That's apparently how he got his green tights but we're not talking about that now. After Link sneaks Zelda past the all the guards they are caught by Alfonzo who wonders what is happening it turns out that he used to be a castle guard and Zelda convinces him to help Link and Zelda go to the Tower of Spirits. When they are close to the tower the train tracks they are riding on suddenly disappear and that minute the Tower of Spirits is surrounded of thick, dark, purple clouds and the large structure immediately breaks apart and another thick group of black clouds come and turn into a giant evil train. Chancellor Cole then comes out and greets them, blowing off his two hats that reveal two large horns. It turns out he's a demon who is trying to kill Zelda and release the Demon King so he can enter her body. When Link and Alfonzo try to protect her, Cole's magical evil henchman, Byrne, comes in and beats both of them with one hit each. After that Cole shoots a ball of darkness at Zelda the kills her. Then Byrne picks up Zelda's body and walks away, unconscience Link watches them as they carry Zelda's body away. Link wakes up in the Castle sleeping on a bed beside Alfonzo greeted by Zelda's teacher. Once you go to Zelda's throne you'll find her ghost trying to talk to the guards but they can't hear her or see her only Link can. She sadly goes into her room so you'll have to go into her room to let her know you can see her. She'll let you have her Spirit Flute (the instrument she was playing earlier) which will allow you to do many magical spells. You go back to what was rest of the Tower of Spirits and the find a magical woman that doesn't walk so she always sits in a cart like seat that is her only way of moving, she belongs to a race of witches and wizards that move in those little carts the species is called Locomotives. Since your train was landed of the tracks she gives you the Spirit Train after you complete the first dungeon so you can travel around the map.

Graphics:
Yet again the game is like Windwaker and Phantom Hourglass but instead of with the gameplay it is with the graphics.... duh. But the graphics are just like these two games mainly because of the type of Link they use. He's basically the same thing as Young Link except he looks slightly different and a little less detailed also he made an appearance in the last Super Smash Bros. game, Super Smash Bros. Brawl, even though anybody who reads this will definitely know who it is so I'll just say it right now, Toon Link. Also Toon Zelda which is also a younger version of another important character in The Legend of Zelda series.

Rating:
Great great game full of puzzles, action, RPG like adventure, and almost everything a Zelda title should have and a new concept too. This game gets an 8/10.